binhson.hua (at) gmail.com
I am now a postdoctoral researcher in The University of Tokyo.
My research interests include physically based rendering, 3D scene reconstruction, modeling, and understanding.
Before UTokyo, I spent two wonderful years in Singapore University of Technology and Design, working with Dr. Sai-Kit Yeung. I completed my PhD at School of Computing, National University of Singapore in May 2015, under the supervision of Dr. Kok-Lim Low. I obtained my Bachelor degree at Ho Chi Minh City University of Technology in 2008.
Nov 06, 2018: One paper accepted to WACV 2019.
Jul 31, 2018: The code for our SIGGRAPH 2018 paper is ready!
Feb 19, 2018: One paper accepted to CVPR 2018.
Aug 04, 2017: One paper accepted to IEEE TVCG.
May 07, 2018: The code for the poster in SIGGRAPH Asia 2015 is released. It's been a long while!
Real-time Progressive 3D Semantic Segmentation for Indoor Scene
WACV 2019 (to appear)
Light Transport Simulation in the Gradient Domain
SIGGRAPH Asia 2018 Courses (to appear)
Language-Driven Synthesis of 3D Scenes from Scene Databases
SIGGRAPH Asia 2018 (to appear)
Creating and Understanding 3D Annotated Scene Meshes
IROS 2018 Tutorial
Pointwise Convolutional Neural Networks
Creating Annotated Scene Meshes for Training and Testing Robot Systems
ICRA 2018 Tutorial
SHREC’18: RGB-D Object-to-CAD Retrieval
Eurographics Workshop on 3D Object Retrieval 2018
A Robust 3D-2D Interactive Tool for Scene Segmentation and Annotation
SceneNN: A Scene Meshes Dataset with aNNotations
3DV 2016 (Best Paper Honorable Mention)
Calibration of Depth Cameras Using Denoised Depth Images
Intrinsic Image Decomposition Using a Sparse Representation of Reflectance
Adaptive Energy Diffusion for Blind Inverse Halftoning
Please feel free to email me if you have any questions.
Last update: Nov 06, 2018