binhson.hua (at) gmail.com
I am now a postdoctoral researcher in The University of Tokyo.
My research interests include physically based rendering, 3D scene reconstruction, modeling, and understanding.
Before UTokyo, I spent two wonderful years in Singapore University of Technology and Design, working with Dr. Sai-Kit Yeung. I completed my PhD at School of Computing, National University of Singapore in May 2015, under the supervision of Dr. Kok-Lim Low. I obtained my Bachelor degree at Ho Chi Minh City University of Technology in 2008.
Mar 24, 2018: One co-authored paper accepted to SIGGRAPH 2018!
Feb 19, 2018: One paper accepted to CVPR 2018.
Aug 04, 2017: One paper accepted to IEEE TVCG.
Feb 03, 2017: One paper accepted to Eurographics 2017.
May 07, 2018: The code for the poster in SIGGRAPH Asia 2015 is released. It's been a long while!
Pointwise Convolutional Neural Networks
Real-time Progressive 3D Semantic Segmentation for Indoor Scene
Gradient-domain Volumetric Photon Density Estimation
SIGGRAPH 2018 (to appear)
Creating Annotated Scene Meshes for Training and Testing Robot Systems
ICRA 2018 Tutorial
SHREC’18: RGB-D Object-to-CAD Retrieval
Eurographics Workshop on 3D Object Retrieval 2018
A Robust 3D-2D Interactive Tool for Scene Segmentation and Annotation
SceneNN: A Scene Meshes Dataset with aNNotations
3DV 2016 (Best Paper Honorable Mention)
Calibration of Depth Cameras Using Denoised Depth Images
Intrinsic Image Decomposition Using a Sparse Representation of Reflectance
Adaptive Energy Diffusion for Blind Inverse Halftoning
Please feel free to email me if you have any questions.
Last update: May 20, 2018