Binh-Son Hua

Research Scientist, VinAI

 binhson.hua (at) gmail

 Google Scholar


I am a Research Scientist at VinAI, the first AI research lab in Vietnam with a focus on fundamental research.

My research interests are in computer graphics and computer vision with the focus on 3D deep learning and physically based image synthesis.

Before 2020, I worked as a postdoc with Dr. Toshiya Hachisuka for physically based rendering at the University of Tokyo, with Dr. Sai-Kit Yeung for 3D deep learning at Singapore University of Technology and Design. I completed my PhD at National University of Singapore in 2015, under the supervision of Dr. Kok-Lim Low.


Oct 20, 2021: A co-author paper on neural sequence transformation was presented at Pacific Graphics 2021 (Computer Graphics Forum).

Sep 29, 2021: A paper on few-shot learning accepted at NeurIPS 2021.

July 23, 2021: Two papers on 3D point cloud learning accepted at ICCV 2021.

June 12, 2021: Two papers on medical segmentation are accepted at MICCAI 2021.

Jan 13, 2021: A paper on network pruning (that retraining with proper learning rate schedules matters) is accepted at ICLR 2021!

Oct 02, 2020: A paper on rotation invariant point cloud classification is accepted at 3DV 2020!

Sep 09, 2020: A paper on denoising correlated pixels to appear in SIGGRAPH Asia 2020!


Last update: July 28, 2021